This mod adds various (existing and new) interiors placements to the game:
– Unused FIB office.
– Unused garage from the “High Life” update.
– Police station at La Mesa.
– Car mod / Beeker’s Garage at the Lost clubhouse.
– Motel room at “The Motor Motel” in the Grand Senora Desert.
Script Hook V .NET.
Move the “spinteriors” folder in “modsupdatex64dlcpacks” and add “<Item>dlcpacks:/spInteriors/</Item>” to the “dlclist.xml”.
Move “SPInteriors.cs” and “SPInteriors.ini” in the “scripts” folder. Open “SPInteriors.ini” to configure various stuff about certain interiors.
Note: check the “ReadMe.txt” inside the archive for the installation path of “hei_hw1_13_0.ybn”, “hei_hw1_13_biker_aux.ydr”, “[email protected]_cs6_03_0.ybn” and “lr_cs6_03_0.ybn” (as the website is currently giving an error when trying to paste the file paths).
nkjellman and NewTheft for finding the unused FIB office and MP garage interiors.
NewTheft for the tutorial on how to hide an exterior.
Slick for the idea of adding a floor mirror to the MP garage.
alloc8or for the NativeDB.
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Skylumz for the Sollumz plugin for Blender.
indilo53 for GTAUtil.
Dekurwinator for the portals, flags, audio and
vertex colors tutorials.
Tobiii for the informations about the portals from his tutorial.
tangerinenuistance5 for the Occlusion Generator.
Download the mod: https://www.gta5-mods.com/maps/interiors-additions